AI Insights · Timothy · December 2021
Top 5 Pirate Games Performance in Australia Q4 2021
An overview of the performance trends for the top 5 pirate-themed mobile games in Australia during Q4 2021, based on data from Sensor Tower.
Throughout the fourth quarter of 2021, the top 5 pirate-themed mobile games in Australia showcased varied performance trends in terms of downloads, revenue, and active users.
Pirate Kings™ from Playtika LTD saw significant fluctuations in its weekly revenue, peaking at approximately $11K in the week of November 22. The game experienced a steady download rate, with weekly downloads ranging from 44 to 95. Active users, however, showed a consistent decline, starting from 659 at the beginning of October and dropping to 458 by the end of December.
Pirates of the Caribbean : ToW by JOYCITY Corp had a moderate performance with weekly revenue peaking at around $6.9K at the start of October but later dropping to $2.3K by mid-December. Downloads also exhibited a downward trend, starting at 212 in late September and reaching a low of 39 in mid-November, before a slight recovery to 93 by the end of December. Active users mirrored this decline, starting at 433 and ending the quarter at 306.
Pirate Evolution! from Zynga Inc. showed a notable peak in weekly downloads at 3.2K in late October, while weekly revenue hit a high of approximately $3.5K in the first week of November. However, both metrics saw a decline towards the end of the quarter, with downloads dropping to 376 and revenue decreasing to $1.5K. Active users also saw a significant drop from 2.4K at the end of September to just over 1K by the close of December.
Prize Blast by Full Game Ahead maintained a consistent weekly revenue, peaking at around $1.9K at the end of September and remaining steady around $1.5K towards the end of December. Downloads fluctuated, peaking at 300 in late September and stabilizing around 275 by the end of December.
Age of Sail: Navy & Pirates from Special Gamez Technology Co., Ltd. had a lower performance relative to the others, with weekly revenue peaking at $822 in early November. Downloads remained minimal, reaching a peak of 24 in early December. Active users showed a gradual decline from 86 in late September to 53 by the end of December.
For more detailed insights and data on mobile app performance, visit Sensor Tower.